Assassin’s Creed: Origins is set in Ancient Egypt, it was released all around the world on October 27th, 2017 by Ubisoft, and it is for the Xbox One, PS4, and PC. The game takes place around 40 B.C. You play as Bayek, one of the founding fathers of the Assassin’s brotherhood. Its plot is the common revenge theme. Someone from this organization called the Order Of Egypt kills Bayek’s son, and of course, Bayek hunts these guys down, and a majority of the focus on the game’s story is about Bayek getting revenge.
Compared to other Assassin’s Creed games, the combat has been overhauled. It follows a lock on type system where you’ll spend a lot of time dodging, parrying, and swinging swords and axes and such. A hitbox system if you will. It is fast paced, smooth, and feels like a lot of fun. The game makes use of various weapons, each of them feeling like they have their own weight, and each having a different role in combat.
Despite some new combat innovations to the Assassin’s Creed franchise, with the close ranged combat encounters is the lock on system. The camera at times zooms in too close during the action, or other times the camera sort of spazzes out and goes all over the place. The game also feels like a mess whenever you have to take on more than two opponents.
Assassin’s Creed: Origins is by far the most RPG like title in the franchise. You gain XP per kill, task, side quest, or main quest completion. Ubisoft implemented the hunting and crafting mechanics from the Far Cry series to use for upgrading armor and weapons. Gathering materials such as fur from hunting animals and gathering materials from other things can be used to craft weapons, strengthen them, or create even more protective armor.
The XP can be used in a skill tree, as you progress through this game you will unlock various skills and combos and such. The game offers three district play styles, although they can be combined.
The Seer upgrades are all about witchcraft and stuff. Upgrades will affect your ability to tame animals, use certain drugs to turn your foes against themselves and other people as well. It’s all about manipulating your environment.
Hunter is all about focus on ranged and stealth combat.
Warrior is about close ranged combat/melee attacks. Upgrades will include more combos, dodging sequences and so forth.
Assassin’s Creed: Origins is an undeniable grind. It is a forced grind. You cannot play through the main story without grinding because some of the enemies will be so leveled up that your attacks will literally not even faze them. This is a big issue because the game limits you from doing what you want to do. The grind is tedious and boring. It takes about 16 hours to get through the primary campaign on the game, but this is only because of the forced grinding.
I also feel the need to include that this game offers the awful loot crate microtransaction system that many other various AAA studios have started to include in games these days. You can buy loot crates to lower the amount of time the grind will take to get further ahead in this game.
Overall the gameplay aspect is exciting and fun, but not groundbreaking, and a lot of the pacing is destroyed due to the forced grind.
One of the highest points of the game, the graphics are damn good! The scale of the in-game world and its portrayal of Ancient Egypt is truly epic. I can easily say that it is easily the most epic thing of the game.
All of the various city locations are all full of life, with people running shops, passing by. There is a significant attention to detail, and the game quickly makes you immersed in its world just be being in the setting. When traveling out in the desert and staying in the sun for extended periods of time, you start to have hallucinations.
A YouTuber named Powerpyx provides a video showing off one of the many hallucinations you can have while roaming the desert.
There are many side quests, but one thing I didn’t like about the world of Origins is that it lacks any real kind of interactivity with any of the NPC characters the world has to offer. Games like GTA and the earlier Saints Row games excelled at interaction with the societies of their in-game worlds, while this game merely relies on the looks and the people around you to sell you it’s story. You feel immersed in the world, but it is hard to feel like you are involved in it.
The story starts out interesting but falls flat later on. I found it hard in many cases to care about what is going on. One thing I can say though is that the game does have some good acting, and that manages to in some cases save it from its mediocre writing. The story is good and bad at times, but when you get halfway through, and then to the conclusion, there’s not really any thoughts to be had after the game is over. No sense of new perspective or anything of the sort, it’s all run of the mill, but it does okay for providing the setting for the game.
I have not played a lot of Assassin’s Creed, but I can see longtime fans being disappointed with the main story. This game is supposed to cover the origins of how the Assassin’s Creed brotherhood all started out, but there’s no real shocking revelation, in fact, the game focuses more on its silly little revenge theme then it does with the original overall. It’s called Assassin’s Creed Origins, but feels more like Assassin’s Creed, setting in Egypt.
-Combat is overhauled and presents a new faced paced feel to the Assassin’s Creed franchise, and it feels fresh and refined.
-The open world is enormous and full of sights to see and explore.
-Parkour is fun, gotta love climbing up buildings and jumping around and such.
-Graphics are beautiful.
-The plot is boring and underwhelming, and the story is definitely not a high point for this Assassin’s Creed game.
-The game is a grind, sometimes to the point that casual players will feel hopeless.
-The camera becomes annoying in some combat situations due to the lock on system.
The world of Assassin’s Creed: Origins is full of interesting areas to explore, and cool secrets. The combat feels fresh for an Assassin’s Creed game, and the graphics are some of the best I’ve seen for an open world game. The game, however, falls flat in its attempt to display how the Assassin’s brotherhood all started, and the world is not interactive for the player. Assassin’s Creed: Origins gets a…
Thanks for stopping by for my review. Do you agree with my assessment? Or do you have a different opinion of the game? Leave a comment below, and let’s talk about this. Outside of that, I’ll see you guys in the next post.